CLWHost Unturned servers run through Wisp and need two consecutive UDP ports to work correctly.
Your main port is the port shown on your server in the game panel. The secondary port should be the next port up.
Main port = your main Wisp allocation
Secondary port = main port + 1
Examples:
Main port: 2023
Secondary port: 2024
Main port: 27015
Secondary port: 27016
Main port: 3010
Secondary port: 3011
No, not normally.
For CLWHost Unturned servers, the port is passed through the Wisp startup command using your server allocation.
This means you should use the port shown in the game panel rather than manually changing the port in Commands.dat.
If the secondary port is wrong, your server may appear in the public server list but players may not be able to join normally.
Broken example:
Main port: 2023
Secondary port: 2013
Correct example:
Main port: 2023
Secondary port: 2024
In your CLWHost game panel, check your server allocations. You should see two ports assigned to your Unturned server.
For example:
2023
2024
If the second port is not the next number after the main port, please contact CLWHost support and we can correct it for you.
CLWHost handles the GSLT/Steam game server token in our customised egg. Customers do not need to create or upload their own token.
Unturned game traffic uses UDP. CLWHost handles the required node firewall/network configuration for hosted servers.
If you are managing your own firewall outside CLWHost, both ports should be open as UDP.
Example:
ufw allow 2023/udp
ufw allow 2024/udp
ufw reload
Most CLWHost customers do not need to run firewall commands themselves.